When creating multiplayer games, even simple tasks become exceedingly complex. I would say that the game development scene in Brazil is incredibly vibrant, with studios of all sizes now thriving. We recently ran our first Made in Brazil Sale on Steam, organized by BitCake's marketing team and me! It was a massive success, with over 250 studios and 600 games participating and benefiting greatly from sales or wishlists on the platform. We also have successful indies specializing in making games for the local market, such as Dumativa, which raised over four million Brazilian reais ($800K USD) to develop a game in partnership with a prominent local YouTuber. We now have a mobile gaming unicorn in Wildlife, and Epic Games just acquired Aquiris and rebranded it as Epic Games Brasil. But since 2012, we have seen significant growth in all sectors. However, only one or two development companies made games for hardcore or indie audiences, and those no longer exist. We did have MMO publishers that brought titles like Ragnarok Online and other soon-to-be free-to-play games. When we first started, there were only a few studios in Brazil, most of which were outsourcing or advergame companies. The game becomes increasingly challenging the longer you survive, and each time you level up, you receive upgrades that improve your chances of survival. You and your team must survive hordes of enemies while completing objectives and staying alive for as long as possible. You can think of it as an anime version of Risk of Rain 2 with a dash of Vampire Survivors. Our latest project is Atomic Picnic, a 4-player co-op third-person shooter roguelite. Today, that studio no longer exists, but we've grown much larger than they ever did and have been going strong for much longer. When we arrived, the studio offered us the opportunity to use their space and mentorship to develop our games, and we jumped at the chance. My partners and I were invited to visit a bigger studio in Rio de Janeiro one day, even though we didn't know each other then. I'm one of the studio's founders, and our story is crazy. I have a bachelor's degree in Game Design from a university in São Paulo, and I also studied 3D animation at Gnomon School in Los Angeles. Overall, character choice comes down to who you feel the most comfortable with but these combinations complement each other especially well.My name is Eduardo Lamhut, and I'm the Creative Director at BitCake Studio, a small, fully remote studio in Brazil with around 30 employees. There are some exceptions to this rule, as you will see below. Try to pick characters that balance out each other. Both of you will have the same abilities, and therefore, the same weaknesses. For example, having two Bandits sounds great, but neither one of you will have a healing ability. In general, if you're playing with another person, don't pick the same character. Related: Risk Of Rain 2: How To Unlock The Secret Survivor But, before we go over which characters work well with each other, let's go over some duos that aren't so great. This guide will go over some great combos to play with a friend. As with any game with a co-op feature, there are some ideal character duos to choose from. Fortunately, Risk of Rain 2 has a polished co-op mode. You must fight your way through the planet, but this can be a little difficult to do alone.
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